Can You Breed a Red Striped Basculin From a Blue Stripe Feebas in Pokemon Shield

Name Other Names No. Gender Ratio Type
Basculin
Japan: Basurao
バスラオ
French: Bargantua
German: Barschuft
Korean: 배쓰나이
National: #550
BW Unova: #56
B2W2 Unova: #104
Abilities: Reckless (Red-Striped Form BWB2W2 & Blue-Striped Form BW) - Rock Head (Blue-Striped Form - B2W2) - Adaptability - Mold Breaker (Dream World)
Reckless (Red Striped Form in all games & Blue-Striped Form in Black & White): The power of moves that have recoil damage is increased by 20%.
Rock Head (Blue-Striped Form - White Driftveil Trade + Black 2 & White 2): Does not receive recoil damage from recoil-causing damages.
Adaptability (Both Forms): Increases the Same Type Attack Bonus from *1.5 to *2.
Dream World Ability:
Mold Breaker (Both Forms): The Pokémon's moves are not affected by foe's abilities during battle
Classification Height Weight Capture Rate Base Egg Steps
Hostile Pok�mon 3�03�
1m
39.7lbs
18kg
25 10,240
Experience Growth Base Happiness Effort Values Earned Flee Flag
1,000,000 Points
Medium Fast
70 2 Speed Point(s)
104
Damage Taken
*1 *0.5 *0.5 *2 *2 *0.5 *1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *0.5
Wild Hold Item Egg Groups
Evolutionary Chain

Alternate Forms

Basculin's form cannot be changed and is dependant on how it was when it appeared. Its Red-Striped Form is more predominant in Black while Blue-Striped Form is more predominant in White

Locations - In-Depth Details
Black Route 1,3,6,11,14, Striaton City, Wellspring Cave, Pinwheel Forest, Dragonspiral Tower, Victory Road, Giant Chasm, Abundant Shrine, Lostlorn Forest (Surf & Fish) Details
White Route 1,3,6,11,14, Striaton City, Wellspring Cave, Pinwheel Forest, Dragonspiral Tower, Victory Road, Giant Chasm, Abundant Shrine, Lostlorn Forest (Surf & Fish) Details
Black 2 Route 1, 3, 6, 11, 12, 13, 19, 20, 22, 23, Aspertia City, Relic Passage, Striaton City, Wellspring Cave, Pinwheel Forest, Relic Passage, Lostlorn forest, Clay Tunnel, Abundant Shrine, Village Bridge, Dragonspiral Tower, Undella Town, Humilau City, Giant Chasm, Victory Road, Nature Preserve Details
White 2 Route 1, 3, 6, 11, 12, 13, 19, 20, 22, 23, Aspertia City, Relic Passage, Striaton City, Wellspring Cave, Pinwheel Forest, Relic Passage, Lostlorn forest, Clay Tunnel, Abundant Shrine, Village Bridge, Dragonspiral Tower, Undella Town, Humilau City, Giant Chasm, Victory Road, Nature Preserve Details
Dream World Sparkling Sea - Beginning (B2W2 only) Details
Trainer Locations Details

Flavor Text
Black Red and blue Basculin get along so poorly, they'll start fighting instantly. These Pok�mon are very hostile.
White Red and blue Basculin usually do not get along, but sometimes members of one school mingle with the other's school.
Black 2 Red- and blue-striped Basculin are very violent and always fighting. They are also remarkably tasty.
White 2

Black/White/Black 2/White 2 Level Up
Level Attack Name Type Cat. Att. Acc. PP Effect %
Tackle 50 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
Water Gun 40 100 25 --
The target is blasted with a forceful shot of water.
4 Uproar 90 100 10 --
The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
7 Headbutt 70 100 15 --
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch.
10 Bite 60 100 25 --
The target is bitten with viciously sharp fangs. It may make the target flinch.
13 Aqua Jet 40 100 20 --
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
16 Chip Away 70 100 20 --
Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage.
20 Take Down 90 85 20 --
A reckless, full-body charge attack for slamming into the target. It also damages the user a little.
24 Crunch 80 100 15 --
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
28 Aqua Tail 90 90 10 --
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
32 Soak -- 100 20 --
The user shoots a torrent of water at the target and changes the target's type to Water.
36 Double-edge 120 100 15 --
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
41 Scary Face -- 100 10 --
The user frightens the target with a scary face to harshly reduce its Speed stat.
46 Flail ?? 100 15 --
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
51 Final Gambit ?? 100 5 --
The user risks everything to attack its target. The user faints but does damage equal to the user's HP.
56 Thrash 120 100 10 --
The user rampages and attacks for two to three turns. It then becomes confused, however.
TM & HM Attacks
TM/HM # Attack Name Type Cat. Att. Acc. PP Effect %
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail -- -- 10 --
The user summons a hailstorm lasting five turns. It damages all Pok�mon except the Ice type.
TM10 Hidden Power ?? 100 15 --
A unique attack that varies in type and intensity depending on the Pok�mon using it.
TM12 Taunt -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM13 Ice Beam 95 100 10 10
The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM21 Frustration ?? 100 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return ?? 100 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM42 Facade 70 100 20 --
An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM55 Scald 80 100 15 30
The user shoots boiling hot water at its target. It may also leave the target with a burn.
TM87 Swagger -- 90 15 --
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
HM01 Cut 50 95 30 --
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM03 Surf 95 100 15 --
It swamps the area around the user with a giant wave. It can also be used for crossing water.
HM05 Waterfall 80 100 15 --
The user charges at the target and may make it flinch. It can also be used to climb a waterfall.
HM06 Dive 80 100 10 --
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean.
Egg Moves (Details)
Attack Name Type Cat. Att. Acc. PP Effect %
Swift 60 -- 20 -- Details
Star-shaped rays are shot at the opposing team. This attack never misses.
Bubblebeam 65 100 20 -- Details
A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats.
Mud Shot 55 95 15 -- Details
The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed.
Muddy Water 95 85 10 -- Details
The user attacks by shooting muddy water at the opposing team. It may also lower the targets' accuracy.
Agility -- -- 30 -- Details
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
Whirlpool 35 85 15 100 Details
Traps foes in a violent swirling whirlpool for four to five turns.
Rage 20 100 20 -- Details
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
Brine 65 100 10 -- Details
If the target's HP is down to about half, this attack will hit with double the power.
Revenge 60 100 10 -- Details
An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn.
Black 2/White 2 Move Tutor Attacks
Attack Name Type Cat. Att. Acc. PP Effect %
Aqua Tail 90 90 10 --
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Bounce 85 85 5 30
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis.
Endeavor ?? 100 5 --
An attack move that cuts down the target's HP to equal the user's HP.
Icy Wind 55 95 15 --
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat.
Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
Snore 40 100 15 --
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
Superpower 120 100 5 --
The user attacks the target with great power. However, it also lowers the user's Attack and Defense.
Uproar 90 100 10 --
The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
Zen Headbutt 80 90 15 --
The user focuses its willpower to its head and attacks the target. It may also make the target flinch.
Stats
HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats 70 92 65 80 55 98
Max Stats
Hindering Nature
Lv. 50 130 - 177 87 - 129 63 - 105 76 - 118 54 - 96 92 - 135
Lv. 100 250 - 344 170 - 254 121 - 206 148 - 233 103 - 188 180 - 265
Max Stats
Neutral Nature
Lv. 50 130 - 177 97 - 144 70 - 117 85 - 132 60 - 107 103 - 150
Lv. 100 250 - 344 189 - 283 135 - 229 165 - 259 115 - 209 201 - 295
Max Stats
Beneficial Nature
Lv. 50 130 - 177 106 - 158 77 - 128 93 - 145 66 - 117 113 - 165
Lv. 100 250 - 344 207 - 311 148 - 251 181 - 284 126 - 229 221 - 324

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Source: https://www.serebii.net/pokedex-bw/550.shtml

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